Asteroids Remake!


I've published a simple Asteroids game on itch. This one took about 6 hours total. I was glad to see that the export/publish issues were a one time thing, it only took about 20 minutes this time.

This uses more basic features in Godot. I've worked a bit more with randomization, and used multiple scripts for this project. GDScript is starting to take hold a bit more, and I managed to code these quite a bit quicker. I still don't know a lot of the basic components, which makes me wonder if there were better ways to do a few of the things involved with this.

I may throw another hour at this one and add sound. At the very least, it will have to be in the next one.

I'm pumping through these pretty quickly. I think the next project will be a post-Atari level game.

Here's the links:

Itch - https://vannon.itch.io/asteroids

GitHub - https://github.com/dglusak/Asteroids

Full Devlog - https://dglusak.wixsite.com/vannonsdevelopments

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